Bakugan
Characters
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Bakugan Battle Brawlers - The Elite Team
Dan is the leader of the Bakugan Battle Brawlers. He’s a twelve year old boy who is more street smart than book
smart and is always looking for adventure. Dan wears his emotions on his sleeve. He is quick to react in
situations and at the same time, quick to temper. Dan’s life revolves around Bakugan, with his greatest ambition
to become the number one ranked Bakugan player in the world. He is the master of the power play and uses fire
attributes in battle.
Pyrus Drago is Dan’s guardian Bakugan. He
is a gigantic dragon-like Bakugan from “Pyrus”: a space attributed to fire. He is one of the most powerful
species living in Vestroia, able to infinitely evolve on his own. In battle, his power is to radiate
intense heat from his body, dissolving everything around him. He is the leader of the Bakugan; a true
knight with strong convictions and a deep friendship with Dan.
Marucho. For an eleven year old, Marucho is
wise beyond his years. Studious, he studies the strategy of Bakugan as well as being a bit of a walking
encyclopedia. Marucho is the only son of a millionaire. In the Bakugan battles, Marucho devises strategy based on
in-depth data analysis but sometimes misjudges his spur-of -the-moment decisions based only on data. As a sidekick
to Dan, Marucho helps work out which Bakugan would be best to pit against one’s opponent. He worries about all of
the Brawlers, but especially Dan. Marucho is a master of combination play, and uses water attributes in battle.
Aquos Preyas is a chameleon-like Bakugan
and is Maruchos’ guardian Bakugan. He is from the “ Preyas Species” living in “Aquos”: a space attributed
to water. Preyas has the ability to change his molecular structure, due to his peculiar nucleus, to take
on the characteristics of all of the attributes fire, earth, light, darkness, water and wind. In contrast
to his appearance he has a very quirky sense of humour. He is completely dedicated to Marucho.
Runo. She’s a tomboy through and through. As a
twelve year old, Runo isn’t your typical pre-teen girl. She loves playing Bakugan with the boys! Runo can be a sore
loser and her battling can be inconsistent. She sometimes gets in the way of her team members. Runo has a crush on
Dan (although she wouldn’t admit it) and is jealous of Julie. In battle she uses light attributes.
Haos Tigrerra is Runo’s
Bakugan. She is from the “Tigrerra Species” living in “Haos”: a space attributed to light. Inside her body
is a gigantic blade, capable of cutting any substance in the human world. She is very human in nature and
trusts Runo completely: prepared to protect her no matter what. Tigrerra can also evolve.
Shun. The strong silent type. Along with Dan,
Shun co-created the rules and regulations of Bakugan and is a master of the game. Shun is a loner, a boy of very
few words, yet is willing to help his friends at every turn. He approaches the game like a Ninja warrior, very
calculating. Shun uses the wind attributes in battle.
Ventus Skyress is a bird-beast life form
and is Shuns’ Bakugan. She is from the “Skyress Species”, living in the space attributed to wind: “Ventus”.
Skyress has a gigantic wing span and numerous long tails. At the tip of her tails there are sharp feathers
clairvoyant and can see through objects; however, the ultimate ability of the Skyress species is the ability
to resurrect. She can also evolve.
Julie. She may come off as a bit scattered, but Julie can compete with the best of them at Bakugan.
Julie would best be described as a little princess and in conversation she can be a little vacant. She’s bubbly,
extroverted and adores Dan! She is his number one fan. Julie lives in the isolated Bakugan Valley. She is a master
of direct attacks and uses Earth attributes in battle.
Subterra Gorem is Julies’ guardian
Bakugan. He is from the “Gorem Species” living in “Subterra”: a space attributed to earth. His entire body
is composed of exceptionally hard cell bodies, which makes him a Bakugan with a very heavy body. He is
gentle and obedient but when he is angry no one but Julie can calm him down. Like Drago, Subterra Gorem
can also evolve.
Masquerade. Masquerade is a very mysterious character who has one goal; send all Bakugan to the Doom
Dimension. A great Bakugan player and Dan’s main rival, he wears a mask and no-one knows his true identity. In
battle Masquerade is so dangerous because he carries the doom card, allowing him to send the losing Bakugan to the
Doom Dimension. He has teamed up with Hal-G and together, their quest is to ensure the dark side wins by drawing in
all the negative energy making Naga the supreme ruler in both Vestroia and Earth! He is a master of the darkness
attribute
Darkus Hydranoid is Masquerade’s
Bakugan. He is from the “Hydranoid Species” living in the space attributed to darkness “Darkus”. His
entire body is composed of a highly intelligent, independent cell structure. Though his mobility in battle
is slow, he is mercilessly cruel and unforgiving. Masquerade has complete power over Hydranoid. He is
Hydranoid’s ultimate evil master.
Michael. Michael, an elderly researcher in his
fifties was the first to discover a portal between an alternate universe known as Vestroia and our world. After
teleporting himself to the other dimension, Michael was quickly sucked up by the evil force of the Silent Core and
transformed into a megalomaniac scientist. After returning to earth as HAL-G, he immediately recruited Masquerade
in an attempt to help him destroy all the Bakugan standing in his way. To
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Bakugan - Monsters from Vestroia
New release for Christmas 2009 - Bakugan New Vestroia the latest Vestoia
monsters.
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The Robotallion serves and protects its allies. Fierce claws and gigantic
blades located within their bodies are capable of slicing cleanly through any substance. They move at high speeds
and are extremely difficult to view with the human eye. The Robotallion places great value on their sense of duty
and protection, and will let nothing get in the way of fufilling those responsibilities.
The Serpenoid squeezes the
life out of its enemies. This Bakugan’s attack is extremely fast but the suffering it inflicts is slow and
methodical. Their power grows as the life of their enemies is slowly sucked away, leaving them with nothing.
The Serpenoid slithers low to the ground but is quick to rise up and Battle other Bakugans.
The Dragonoid is designed to seek and destroy. Equipped with high intelligence, they are
limited in Battle mobility but compensate for through powerful strikes. Dragonoids will also fire high-speed
oscillating, electromagnetic waves from their venomous mouths, annihilating anyone who gets in their way.
The Falconeer targets its
prey from high above. This Bakugan is a bird beast with extreme clairvoyance that is capable of seeing through
things regardless of distance and coverage. Most importantly, this special Bakugan can resurrect itself and
right any wrongs it may have experienced. Defeating it once is simply not enough.
The Fear
Ripper is swift and deadly with its giant blades, performing its dirty work undercover. They are
chameleons, capable of changing into fire, earth, light, water or wind. A complicated Bakugan that never
reveals its true identity, the Fear Ripper Class are oddly shy, however, still charming and funny.
The Juggernoid possesses the most natural destructive force of any Bakugan. Inflicting even
the smallest amount of damage to these heavily armoured, walking fortresses has proven to be a task most
difficult for any Brawler. Their armor has no visible weaknesses to exploit during Battle, and the force with
which they hammer opponents sends shockwaves throughout the Bakugan Universe.
The Reaper is no stranger to
vengeance. In fact, they take great pride in unleashing a powerful fury on their helpless targets. Filled deep
inside with a type of rage unlike any experienced on earth, Reapers will methodically plan their revenge. When
an opportune time arises, they will deliver striking blow after striking blow until nothing is left except for
a wicked sense of satisfaction.
The Saurus are
tough, hardcore Brawlers. Dismissing strategy and camouflage as excess baggage in Battle, they attack their
opponents head on and leave little to the imagination. Nothing makes the Saurus happier than to see their
victims actually believe they stood a chance prior to the Brawl. It is only after all hope has been erased
with a hammer of pain that the Saurus is satisfied to continue on their way. To
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